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Spadezer

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I really like the beginning of this. Not something you would expect to come from a metal song. I could tell where it was going though, and it had me really excited. And then when the metal finally entered at 00:59, I had a hard time hearing the main guitar lead. The backup guitar seemed a little to overpowering, and the drums didn't feel like they were punchy enough. One suggestion I have that could help: maybe take the lead guitar up an octave when it's playing the main theme (like at 01:00). I bet it will make it a lot easier to pick out once everything starts playing at once.

I like what you're doing at 03:04. It's a really cool blend of what the beginning theme was, and what your metal was doing. I feel like it started entering the rock ballad genre at this part, which isn't bad.

It also feels like when you were trying to play the main theme at the 01:00 section, it also sounded a little empty. The only thing I can think of is that if you quiet down the back up guitar and have it play a little longer it might help. But I'm not an expert in the metal genre, I just occasionally listen to metal.

I like where it's going, but it needs a little work.
-Spadezer-

lantaren responds:

yep, everyting you're saying would probably help, actually. I'm no expert on the metal genre (though I listen to a lot of it) and I'm certainly not the best when it comes to production, but I'm glad that you liked it. The hard part is trying to get everything that I want into the song, without altering the sounds of the instruments to work together better (as that would lose even more depth, I feel) and just trying to control it (especially my sloppy playing). Definitely one of my favorite projects so far, but it does need a lot of work.

Nifty
The only thing I can say about drumming is make it emphasize the piece, not simply to give it rhythm. The percussion work in here is fun to listen to so you're not having a problem in this track. When I'm making my tracks, I've started to make each percussion pattern unique so at the end I'm getting about 8-10 different percussion patterns, and it's not even including sound effects. But each one is different in some way to make the piece a little more fresh. I try to take special care in making the kicks and the snare hits kind of accent notes and rythyms with my synths instead of laying down a steady beat.

All-in-all, it's jammin'.
-Spadezer-

LucidShadowDreamer responds:

Thanks!
Those are some good tips that I'll make sure to remember and think about. I haven't really done many pieces with percussion at all, so I'm totally new to it. I know absolutely nothing of drums and the theory behind playing them in general, so I can only listen and experiment :p (I know next to nothing of mixing either, which is a problem as well).
I know I should make several different drum patterns to keep a song interesting though. I'll make sure to use this once I have time to make a longer piece (which regrettably will take a while) :D

I like it. It's pretty simple and has some cool moments behind it. Usually I find that if it's electronic and it's composition heavy I don't think people mind too much if it goes in the video game genre. I do that at least and no one has said anything. It still does give a bit of a 90's feel, but you still make it your unique style. I can see this stuff being used for some Luigi's Mansion stuff.

Starting with the mixing first. It's not bad, but it does seem held back at times. Especially at 00:49. The chorus synths could stick out a bit more. However, you still make sure that what is telling the theme the most is heard. I like the transitioning arpeggios.

The composition is where you still shine, and I like that. It really helps to have both mixing and composition, but I find in my opinion a piece that's mixed really well but is lacking in composition is fun for a bit but isn't as entertaining as something that doesn't have the best mixing but is really fun to listen to. But like I said, it helps to have both nailed down. Otherwise it's like cold pizza that's three days old. Not as good as when it's fresh.

Back to your composition though, I like what I hear. It's like a dark cartoon (or like Luigi's Mansion as I've said earlier). It doesn't quite stick out as something that makes me want to download it and listen to it while I'm doing homework though *sad face*, but you're on your way. You use the simple chord changes quite effectively, and then you break it up a bit to keep it fresh at 00:49. The build up at 01:27 is a nice touch.

It could use work, but I wouldn't touch it (doesn't make sense but oh well). It's nifty and I look forward to seeing more of your work. While the synths you're using sound vintage, your style isn't.
-Spadezer-

LunacyEcho responds:

Hi!

=> video game genre =>

I guess so. I'll probably do that from now on, seeing as 'video game' entices more people than 'miscellaneous'.

=> Luigi's Mansion =>

Really? Sweet!

=> mixing held back =>

That's pretty interesting. In retrospect, I think what I should've done there is bring out the chordal synth, lower the velocities of the snares, and add a limiter to the master track. Well, it's a bit too late now, isn't it? :P

=> composition + production =>

I think Step once said that those are the two pillars of music. Different people can enjoy different aspects without having much of the other, but everyone can enjoy a song that has both. Your cold pizza simile is great! :D

=> simple chord changes =>

Who ever thought that Cm-Bm-Em would ever work? Not me, that's for sure. But it does! Somehow. I'm not well-versed enough in music theory to explain that. :P

=> buildup at 1:27 =>

Thanks! That's one of my favorite parts of the song, even though it's a really simple and overdone transition.

=> "While the synths you're using sound vintage, your style isn't." =>

I think that's a pretty great way to describe lots of my music. :)

Thanks a ton for the big review! I'll keep all that in mind.

There's so much potential here. I may not say much since there are already some really good reviews that could point out a few things that even I can learn from.

I was listening to a couple of other of your songs before this one, and this one stuck out a bit more than some of your piano pieces. I'm not saying their bad, there's good stuff going on. But this track sticks out a little bit.

Some of the pads and the composing is cheesy, like Mario Golf for the Gamecube, but with a little mixing, adding some dynamics, changing up a few of the pads, this could be a boss piece (just noticed, I don't think this is metal in the slightest. Way more electronic than rock).

After listening to the track a second time, wow, there is a ton of cheesy 90's electronic flavors. Not just in pads but in some of the composition. If you listen to the Mario Golf stuff, you'll hear the same bass rhythm with the 8th and two 16ths.

But, after everything is said and done, this track caused you to gain another fan. Because, there a lot of really cool stuff that can come out of this. Once you get you synths down and your mixing, that ability you have to compose could do some really cool stuff.

I'll keep an ear out for you.
-Spadezer-

LunacyEcho responds:

Hi! Thanks for the review!

=> cheesy =>

The thing about using cheesy tropes in music is that it works. I've definitely done my fair share of super-cheesy music (The Flute Song being my magnum opus in that field), and I think the reason I do it so much is because I'm lazy. These are tropes that are widely used in tons of music, and I just happen to have observed them and reused them. I've never taken any consistent music theory classes, so I just copy what I hear, and the cheesy stuff is only cheesy because it's used so much.

=> metal =>

I agree! This isn't metal at all. Still, the general feeling the song has (especially in the rhythm section) sort of has an indie feel, which a subcategory in the "metal, rock" category of genres in Newgrounds.

=> bass rhythm =>

It's one of my favorite driving bass rhythms, and as usual, I didn't come up with it. I'm sure it's been used in many places and I've heard it unconsciously in many songs, but the first time I remember listening to the bassline and thinking "hey, there's an interesting bassline I can use" was from a Waterflame song.

Thanks so much, Spadezer! I really admire your work and hope you can participate in the next NGADM so we can hear more cool stuff from you too.

Not bad in my opinion.
I'm always happy to hear people actually playing their instruments in their music. I'd do it too but I (1) haven't messed around with recording too much and (2) have nothing to record with other than a laptop mic. I can edit the computer fan out of the mic, but refer back to (1).

I don't hear stuff like this too much. It sounds like you've really tried to put an effort into the chord structures behind the composition. It's relaxing and kinda psychedelic in a good way. It doesn't sound like that easy of a piece to play. I can get the intro to Metallica's Nothing Else Matters down but I'm out of practice, but this isn't about me. Now that I think of it, it sounds like you didn't do this all in one clip.

I like what you did at 01:23. I wish I could have heard that effect you did more than that once. Even if it was only twice. It's a nifty thing you did and I want to hear it again. Being really nitpicky, I hear some noise/buzzing starting at 00:44. It doesn't hurt the song, but like I said, I'm being really nitpicky.

It makes me feel good, and I like what you did. Keep it up, and keep up the good work in college as well.
-Spadezer-

secantwave responds:

You are certainly correct that I didn't do this in one clip. For one thing, there are two guitars playing for most of this piece; but also, in order to get takes as close to perfect as I could, I split it into sections. I'm still not entirely satisfied, so I'll probably rerecord it after some more practice.
I too was really happy with the effect at 1:23. If the piece had been longer, I definitely would have tried to include it again, although even as it is, I think it feels a bit weird as the only electronic effect, so I may try and insert a variant somewhere else.

Thanks for the kind words!

This is why I follow you. Your atmospheres go to a place that not many people can recreate. This is deep stuff. The reason why the emotions aren't being screamed at and in the face is because they aren't ones that you shout out regardless of how deep they go, but these are the ones that can't be translated, let alone shouted. Like at 02:40. I can think of someone elderly or to be more relatable, myself sometimes at college. It's the feeling of someone who's tired of doing what they can or doing what they should, and is grieving to just return to doing what they want. What makes them feel happy.

Yeah good song. Not many complaints if you haven't noticed. Thank you.
-Spadezer-

johnfn responds:

Hey, thanks for the really kind review Spadezer! I feel like I'm hyper aware of when I'm living up to my own high standards and when I'm doing stuff that's disappointing, but it's always frustrating because there's no real way to force inspiration and creativity to happen to a piece that doesn't want it to happen, ya know? Anyway my point is, I'm glad you liked the song.

Hurray for organ! This sounds like it was a sweet piece to play. Coming from a jazz band trumpet player, this sounds like a really fun piece.

I'm concerned about the section at 01:21 though. It was tight and there's good detail, but the composition seemed a little lacking. But the organ saved it afterwards. Shout out to the drummers: awesome job!

*sigh* Such smooth music. Keep being funky.
-Spadezer-

camoshark responds:

Hey Spadz, Camo here, glad you liked our song, t'was a blast to work on, if a bit stressful towards the end! ^^'

I didn't know you were a fellow trumpet player, seems like a lot of people on this site were all this time without my knowing! XP

I have to agree with you about the segment at 1:21. The truth is, this song ended up only about half of what was originally inteded for it, but due to time restraints, musician vailability and irl issues, it had to be cut out, and this bit specifically suffered from it. There originally was supposed to be a guitar solo but, again, time restraints being as they are, it didn't make it in.

Maybe in the future you'll be able to see a final version but for now, it'll have to be as-is.

I'm glad to hear you liked the organ! You'll have to thank Skye for it though, I didn't even know this was going to be an organ until I heard the finished product!

I'm also glad you enjoyed Pat's drumming I'll certainly share the sentiment with him! :P

Once again, thanks for the review, and let's hope we make it into the nest round, 'cause we've got BIG plans for it! :P

I wasn't sure what to think of it for the first half. I was getting worried cause I'm listening to this late in the day and all the reviews are like "this is awesome" and I was like "I hope I'm not missing something". Then once it got to 02:20 I was like "Ok I got it now".

So a little slow and quiet at first, but this is a really emotional piece. I like it. Oh, and it also helps when I turn the volume up in my earbuds.

Well done
-Spadezer-

EvilRaccoon responds:

Yeah, I don't go too aggressive on the compression because it will destroy the quality. If you listen to a lot of score music, they do tend to be quieter than the usual electronic track. So you'll find most of my music quieter than the loudness war that Newgrounds has on ;)

Thanks for the review.

It's good to hear good metal on this contest. Man I want to dig out my F-ZeroX game for the 64.

Peace out and rock out!
-Spadezer-

PirateCrab responds:

It's good to hear good comments! GET IT OUT F-ZERO IS FUCKING BADASS.

This is stuff that fits in MW2 and Battlefield 3 gameplay. I like listening to your stuff.

Mattashi responds:

Thanks Spadezer :)

Do you like dubs? Do you like Wubs? I've got them in SPADES! Sprinkled in is some actual melodic content so you don't think I'm a hype junkie

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